Thursday, May 22, 2008

ID is real because . . . it’s in a videogame

The IDiots at “ID The Future” are actually trying to argue for ID because it fits with the plotline of a videogame.


Good ol’ Casey Luskin, IDiot extraordinaire, interviews an artist for the Nintento DS videogame Spore, and concludes that “Spore’s game-play actually hinges on intelligent design theory, because success depends entirely on the ability of the player — i.e. intelligent agent — to fashion a creature ready to take on the growing challenges of its environment.”

So if it’s in a video game, it must be real. Great. Good to see they finally have some positive evidence for ID

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